This is a universal drawing tip for perspectives, not just MLP but is useful for keeping your ponies on the ground correctly at least.
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Note - I draw the proportions / style in 'my' way usually but I'll try and make sure to include relatively-show-accurate examples. Nevertheless, if you take the general idea of placement and such, it should hopefully help you to draw better and find you're own style a bit easier.
I may occasionally post some new studies/notes on Ponies and General Drawing stuff, you can check them out in my gallery folder here - [link] or when I submit them to the MLP-ATG-Alumni tutorial folder.
I may also go into the other creatures of the MLP universe, but anywhere beyond won't be posted in the group folder.
if you want to see some more in-depth guides/studies (note that I didn't add positioning/proportions, eyes or mane/tail here either), check out the MLP-ATG-Alumni's Drawing Tutorial Folder here - [link] and perhaps join the group's weekly themed drawings as well if you haven't.
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My Little Pony : Friendship is Magic series and characters belongs to the Hub & Hasbro
Atm not really, at least unless it's zero-perspective backgrounds.
Closer objects are bigger and less blurrier, then the opposite for farther objects. You follow towards one-perspective or more but if working with a background without much parallel lines line nature then you'd just loosely follow that first thing I mentioned.
If being more detailed, you can provide a movie-effect of focusing the foreground or background by blurring the other, the far background is slowly tilted blue (due to atmosphere). To balance with the character, you'd want the character about 1/3 or more of the screen to have viewers focus on the character more, while if smaller the background becomes more noticed first, depends on your goal of the drawing.
I'd make more studies, but at the moment I'm still learning a bit myself and rather busy with work/projects.
Well the perspective tip can still be seen at least
I'ma tackle perspective again later properly when I can
Closer objects are bigger and less blurrier, then the opposite for farther objects. You follow towards one-perspective or more but if working with a background without much parallel lines line nature then you'd just loosely follow that first thing I mentioned.
If being more detailed, you can provide a movie-effect of focusing the foreground or background by blurring the other, the far background is slowly tilted blue (due to atmosphere). To balance with the character, you'd want the character about 1/3 or more of the screen to have viewers focus on the character more, while if smaller the background becomes more noticed first, depends on your goal of the drawing.
I'd make more studies, but at the moment I'm still learning a bit myself and rather busy with work/projects.